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<title>RustAndDust/core/src/ch/asynk/rustanddust/engine, branch v24</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=v24</id>
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<updated>2016-02-10T10:21:13Z</updated>
<entry>
<title>Collection,IterableArray: add indexOf(E)</title>
<updated>2016-02-10T10:21:13Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-02-10T10:21:13Z</published>
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<entry>
<title>PawnId/UnitID -&gt; PawnCode/UnitCode</title>
<updated>2016-02-03T10:57:03Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-02-03T10:57:03Z</published>
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<entry>
<title>engine.Order, engine.OrderList, game.Command -&gt; game.Order, game.OrderList</title>
<updated>2016-01-24T22:53:27Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-24T22:53:27Z</published>
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<id>urn:sha1:5d0f17b24691308cadeacd2d86774c5b3c8cb7c8</id>
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<entry>
<title>Zone: add method add(int, int)</title>
<updated>2016-01-24T18:29:30Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-24T18:29:30Z</published>
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<entry>
<title>InfantryFireAnimation: add missing var init in Shot.set(...)</title>
<updated>2016-01-14T12:53:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-14T12:53:31Z</published>
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<id>urn:sha1:718e67d15ca1d3f45121a4eae279f2ecf076629b</id>
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<entry>
<title>IterableArray does not extends ArrayList but has it's own implementation</title>
<updated>2016-01-11T14:59:06Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T14:59:06Z</published>
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<entry>
<title>coding style</title>
<updated>2016-01-11T11:19:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T11:19:54Z</published>
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<entry>
<title>add engine.util.Collection and use it</title>
<updated>2016-01-11T11:18:52Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T11:18:52Z</published>
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<id>urn:sha1:e119aa82c0a4a4d066fcd462a99dc93f9ee15296</id>
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</content>
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<entry>
<title>use IterableStack, IterableSet and IterableQueue</title>
<updated>2016-01-11T11:16:49Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T11:16:49Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=5196c30138f4d659fb5176363421e61ba66228ba'/>
<id>urn:sha1:5196c30138f4d659fb5176363421e61ba66228ba</id>
<content type='text'>
</content>
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<entry>
<title>extract IterableStack, IterableSet and IterableQueue out of IterableArray</title>
<updated>2016-01-11T11:09:20Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T11:09:20Z</published>
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