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<title>RustAndDust/core/src/ch/asynk/rustanddust/engine/gfx, branch v26</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=v26</id>
<link rel='self' href='https://cgit.asynk.ch/RustAndDust/atom?h=v26'/>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/'/>
<updated>2016-05-03T07:31:02Z</updated>
<entry>
<title>BounceAnimation: draw Moveable</title>
<updated>2016-05-03T07:31:02Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-03T07:31:02Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=cff800a98e8aec4e454c5dc84fd4249b7127a1fd'/>
<id>urn:sha1:cff800a98e8aec4e454c5dc84fd4249b7127a1fd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>PromoteAnimation: play sound at get(), adjust duration from 0.3 to 0.5</title>
<updated>2016-04-07T08:21:59Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-07T08:21:59Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=e8b7e90a105a5d16eaba16d4faec406a129e1638'/>
<id>urn:sha1:e8b7e90a105a5d16eaba16d4faec406a129e1638</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add engine/gfx/animations/BounceAnimation</title>
<updated>2016-03-31T12:32:30Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T12:32:30Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=6859800c15183cc1669285635778269c52df662b'/>
<id>urn:sha1:6859800c15183cc1669285635778269c52df662b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Moveable: add setScale(float)</title>
<updated>2016-03-31T12:32:21Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T12:32:21Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=742754ebb1ca82bde1e3ea6ef7abad10b24e7597'/>
<id>urn:sha1:742754ebb1ca82bde1e3ea6ef7abad10b24e7597</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TankFireAnimation: set(...) set region dimensions</title>
<updated>2016-03-14T16:28:01Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-14T16:28:01Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=d7df2eb811b11eab996728c7dfe0a01aae2eb9df'/>
<id>urn:sha1:d7df2eb811b11eab996728c7dfe0a01aae2eb9df</id>
<content type='text'>
</content>
</entry>
<entry>
<title>InfantryFireAnimation: add missing var init in Shot.set(...)</title>
<updated>2016-01-14T12:53:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-14T12:53:31Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=718e67d15ca1d3f45121a4eae279f2ecf076629b'/>
<id>urn:sha1:718e67d15ca1d3f45121a4eae279f2ecf076629b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ArrayListIt -&gt; IterableArray</title>
<updated>2016-01-11T10:45:57Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-11T09:37:38Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=432fb6f91d186dd7dad12982d24aa66a4ae80ec0'/>
<id>urn:sha1:432fb6f91d186dd7dad12982d24aa66a4ae80ec0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>while, for, if codding style</title>
<updated>2016-01-09T11:14:13Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-09T11:14:13Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=54b192498d816e6aeb01c96101e7e6871ee77e5a'/>
<id>urn:sha1:54b192498d816e6aeb01c96101e7e6871ee77e5a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>use ArrayListIt</title>
<updated>2016-01-09T10:51:51Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-09T10:51:51Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=bb6a234d6631ad5bdf6f43b9ba101d133d3b2ee2'/>
<id>urn:sha1:bb6a234d6631ad5bdf6f43b9ba101d133d3b2ee2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>InfantryFireAnimation: add usage of HALF_WIDTH_P</title>
<updated>2016-01-04T13:59:35Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-01-04T13:59:35Z</published>
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<id>urn:sha1:821ec7c94332c29308e7aef671935ac427ecda07</id>
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