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<title>RustAndDust/assets/unit-overlays, branch master</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2015-02-08T22:41:44Z</updated>
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<title>Support 2 sets of pawns depending of Config.graphics</title>
<updated>2015-02-08T22:41:44Z</updated>
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<name>Jérémy Zurcher</name>
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<published>2015-02-08T22:41:44Z</published>
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<title>Unit: add HAS_FIRED, HAS_MOVED overlay</title>
<updated>2014-12-11T15:28:37Z</updated>
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<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
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<published>2014-12-11T15:28:37Z</published>
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<entry>
<title>data -&gt; assets: use TexturePacker instead of packer plugin</title>
<updated>2014-12-10T10:29:42Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
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<published>2014-12-10T10:29:42Z</published>
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