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<title>RustAndDust/android/assets/sounds, branch master</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2016-02-22T05:45:31Z</updated>
<entry>
<title>add type.mp3 and enter.mp3</title>
<updated>2016-02-22T05:45:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-02-22T05:45:31Z</published>
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<id>urn:sha1:7da8beb96a470d919ccf4eee1311ac1958234689</id>
<content type='text'>
</content>
</entry>
<entry>
<title>use promote_us.mp3 and promote_ge.mp3</title>
<updated>2015-01-02T13:46:26Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-02T13:46:26Z</published>
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<id>urn:sha1:653b6113effbf7ba0ebf9607f95853b44c32ddb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add infantry_move.mp3</title>
<updated>2015-01-02T13:34:00Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-02T13:34:00Z</published>
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<id>urn:sha1:1f1f09ec168fb057c8eacf52bb7124f736cfe41d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>infantry_fire.mp3: cut silence</title>
<updated>2014-12-05T15:00:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-05T15:00:31Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>add infantry_fire.png and infantry_fire.mp3, plug them in FireAnimation</title>
<updated>2014-12-03T22:41:03Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-03T22:41:03Z</published>
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<id>urn:sha1:aeaea5d86d3c5ca84562465c3989fef9949d6645</id>
<content type='text'>
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<entry>
<title>ShotAnimation -&gt; TankFireAnimation, shot.*. -&gt; tank_fire*.*</title>
<updated>2014-12-03T13:59:49Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-03T13:59:49Z</published>
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<id>urn:sha1:3a406d85d5287d0ac3e8bc190ff4059b148e61f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>resize dice.png, remove attack.mp3, update assets loading</title>
<updated>2014-11-30T17:58:15Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-30T17:58:15Z</published>
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<id>urn:sha1:1e792286a831b99451195ed21d9537716c18cbd4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>update shot and short_shot sounds</title>
<updated>2014-11-29T12:15:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-29T12:15:54Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=4c8f5c2a477f3169bbddd976c24a631d9daea34d'/>
<id>urn:sha1:4c8f5c2a477f3169bbddd976c24a631d9daea34d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>normaliw sound s at 0.0 dB</title>
<updated>2014-11-29T11:25:06Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-29T11:25:06Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=ecb82e4b9695c4cff431005fe9df5d264b78a52d'/>
<id>urn:sha1:ecb82e4b9695c4cff431005fe9df5d264b78a52d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add promote.png and promote.mp3</title>
<updated>2014-11-29T01:10:01Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-29T01:10:01Z</published>
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